View Full Version : Speed the fastest!?
deadeye_85
06-27-2003, 05:29 AM
I thought the Speed was undoubtably the fastest marker on the market, but a dude on a forum I frequent says this:
The Automag RT line is unquestionably the fastest bunch of guns made. The regulators are the fastest recharging regulators made, and the 1.1 oz Generation 2 Superbolt gives the gun the LIGHTEST RECIPROCATING MASS OF ANY MARKER ON THE MARKET. Those two characteristics give the gun a cyclic speed far above the Speed.
Im not firmilier with mags of any kind so can someone either back up his argument or gimme some info to slam his ass down with.
dark2k2LCD
06-27-2003, 05:43 AM
ok, tell him this: mags suck. angels don't. i'd like to see a mag shoot 28 *balls* per second. they have gotten the speed to actaully shoot 27-28bps. they have these mags that can dry-fire at 35 times per second, but you can't actaully shoot a mag that fast
bottomline, in theory, the intimatdator with the 60 some odd bps board is the fastest gun. in actaulity, the fastest preforming gun is the angel speed.
jabbster
06-27-2003, 05:45 AM
I always thought that the RT could only do like 25bps. The RT has been around for a while and is kinda outdated. It is still fast, but some of the timmies and the speed has passed it up in speed. The RT is not the fastest gun on the market as it once was.
Sincerely,
The jabbster
dark2k2LCD
06-27-2003, 05:58 AM
it could do 25, which means it could really do 15. the lcd can do 20 but has anybody ever hit 20? no.
jabbster
06-27-2003, 06:00 AM
Good point, and the RT is hard to get going fast. It can cycle faster than an LCD but the LCD is easier to get going fast.
Sincerely,
The jabbster
tHa cLiPsE
06-27-2003, 07:17 AM
And do RT's cycle ONCE for every trigger pull? No. Do Speeds cycles ONCE for every trigger pull? Yes. This is why RT's are not allowed in major tournies, and Speed's are. Also, ask him if he's likely to see more RT's or Speeds at the next NPPL event.
bigmac
06-27-2003, 07:27 AM
just because the boards on timmies and mags can cycle incredibley fast it doesnt mean that they can mechanicly cycle as fast as the board, the speed can.
Emmit
06-27-2003, 07:47 AM
originally when the R/T was released on to the market it was touted as being able to cycle 36 times per second with mechanical means. This meant that they used something other than a persons finger to cycle the marker. I owned an R/T before Angels hit the market, and yeah it was fast, you could find a sweet spot on the trigger if you had your pressure high enough, but I didn't like it for various reasons. You really needed a really big tank if you wanted to shoot a lot of paint and still be reactive the whole time. There was a few other things that I didn't like about it, but let's just say that I'm WDP for life.......werd up dawg!
tHa cLiPsE
06-27-2003, 08:35 AM
Originally posted by Emmit
I'm WDP for life.......werd up dawg! :dito:
Badger
06-27-2003, 11:04 AM
I was considering building a custom ultralight RT mag but then decided SPEED because I have always like angels and the mag would have ended up cositn around $700, Speed is only a bit more. Anyways, AGD never has their new products available. There is always a waiting list or a scramble to get one before they are all gone.
punkd
06-27-2003, 11:48 AM
well even if that dude is talking about the cycle rate its pathetic... there are tons of guns that can cycle higher then that.. i wish i could find the link some dude is selling a bushy that can cycle sumthin like 66 but thats ungodly no one can pull that 66 times a sec. so tell him to fek off.
RyanR
06-27-2003, 11:57 AM
the shocktech bushy, timmy and im pretty sure matrix is capable of 66.6bps
the fastest fingers in the world can hit 28, if im not mistakin
punkd
06-27-2003, 12:07 PM
thx ryan and isnt it true angels ir3's can cycle that crazy too if you unlock them?
Emmit
06-27-2003, 12:11 PM
heck if you really want to get into it......the Angel solenoid is capable of something like 300 cycles per second, now that's what I call fast :dunno:
do not take this as word of god as some people seem to have taken things I've said as the be all to end all before.
RyanR
06-27-2003, 12:12 PM
The ir3 its self is maxed out at 20bps, and if you have one thats unlocked, that just means you have 25 different modes of fire. it wont shoot faster then 20bps.
When im playing i dont need anything faster then 15bps, but i dont know why im buying a speed for then :)
WarpedPb
06-27-2003, 01:16 PM
like my home field always used to say... mags are for f@gs
but i think they are pretty cool considering i have nevr seen one go down and with lvl10 they just wont chop when set up right. but i still hate them.
pc
jabbster
06-27-2003, 02:10 PM
They are alot better now then what they used to be... The x-valve and lvl 10 changed alot. But they still are not even close to and angel. And ya they are like rocks, but they can still chop and are heavy and ugly. That is just my experiences...
Sincerely,
The jabbster
SD-Speed
06-27-2003, 02:13 PM
Bottom line is that speed is the fastest. Mags suck. Its great that a mag can shoot 35bps dry fire. But what is that going to do? And Dark2k2lcd said the intimidator could shoot 60 someodd balls per second with some board. Thats great too but no loader can load that fast and that is on dry fire too, so who cares!!!
tHa cLiPsE
06-27-2003, 04:33 PM
No gun can shoot that fast.... The board is just 66.6 or so bps, but it can't cycle or shoot that fast with a human/machine /dry/paint.
idirtryder13
06-27-2003, 05:17 PM
:dito: to what SD-Speed said.
yzrm1
06-27-2003, 05:17 PM
every week there is this tread on almost every board pbnation, IOG, AOG, anyway my dad can beat up your dad!
Osmoosi
06-27-2003, 05:22 PM
Theoretically, the 'Mag _is_ the fastest marker there is. Blow-forward design is tough to beat in cycle speed due to the light moving mass and the large force (progressive in Level 10) applied.
However, in most rule formats a marker can only be semi-auto, which means a player needs to pull the trigger for every shot. Here, electros get the upper hand when compared to mechanical markers.
Personal opinion - When going 15bps+, it doesn't matter what marker is shooting it as long as it "fits the shooter".
dark2k2LCD
06-27-2003, 05:28 PM
Originally posted by SD-Speed
Bottom line is that speed is the fastest. Mags suck. Its great that a mag can shoot 35bps dry fire. But what is that going to do? And Dark2k2lcd said the intimidator could shoot 60 someodd balls per second with some board. Thats great too but no loader can load that fast and that is on dry fire too, so who cares!!! It doesn't matter if there is no such loader. The point i was making is that nobody can even pull the trigger that fast. A shocktech intimidator is capped at 66.6 bps. you wont see anybody at the field with one of those shooting more than 14. A LCD is capped at 20bps. You will see somebody will an LCD shooting 16bps
SD-Speed
06-28-2003, 12:44 AM
So do you agree with me dark2k2LCD?
captncrunch
06-28-2003, 02:12 AM
OK, lets get something straight, the shocktech timmy, has a standard timmy SOB board, the board is not capped a 66.6 bps, it's trigger check frequency is 66.6 times per second, with that SOB board, the maximum a user can hit is around 16.5 because the board sucks, in theory if it checks it 66.6 times per second it technically is capped at 66.6 bps BUT the electronics make it slow. Now, lets take an equalizer, they check the trigger frequency 1 million times per second, which means the rof cap is 1,000,000, and 35 bps can be shot out. The timmy pneumatics can cycle around 35, but I have shot 25/ sec with paint on mine.
One more point I have to make...there are many variables that make a gun "fast". a mag may have fast pneumatics, but what good are they if they can't be used legally. electronic guns are fast because of the super light and short trigger pulls, obviously, and mechanical gun will make you shoot slower if you have to apply much more force to shoot every time. Mags are slow, it comes down to real world testing, not the speed of the pneumatics and boards or what not on paper, a tourney legal mechanical mag, can't touch a speed, timmy, viking, ect. Anybody who had every shot a legal, non bouncing mag, aren't very fast at all, their speeds should be compared with mechanical cockers, ect. my .02
tHa cLiPsE
06-28-2003, 03:52 AM
Karma for you. Nice. I agree, my old mad shot 7-8 bps MAX, my mech cocker, 11-12.
Seraphim
06-28-2003, 07:14 AM
As long as were working in the realm of theory it was mentioned that markers are still bound by the speed of our loaders.. Now, I dont have any proof to back this up but according to Odyssey Halo Bs with TE can burst up to 50 bps..
Once again, in the real world thats never going to happen but hey.. were supposing here, arnt we?
What do I know, Im a front player. If I get a high enough bps snap shooting to care about the 20+ range its got to be an act of god.
Tempest261
06-28-2003, 10:34 AM
Once again, in the real world thats never going to happen but hey.. were supposing here, arnt we?
Yes it can. Two shots can be placed extremely close together. You don't have to get 50 balls to be fired in one second- it's just a simple ratio.
cody11scrappy
06-28-2003, 10:48 AM
someone is going to end up dying becuase they got shoot 50 times in the head just because they were hanging out of there bunker for 1 second
Badger
06-28-2003, 01:43 PM
that 50 bps is not a consistant feed rate, it refers to the Halo bursting and putting out one or two balls at a rate of 50 bps, but not an actual string
cody11scrappy
06-28-2003, 02:18 PM
well i hope so, i dont want to see anything happened like mentioned above
captncrunch
06-28-2003, 03:33 PM
it's the same way with a video put out by WDP with an ir3 shooting "24 bps", someone analyzed the sound of the video and the gun was not shooting 24 bps, there were too balls, that if they continued at that rate for 1 second, 24 would of shot. Same thing with Halos, the first 5 or so only feed 50 bps, which basically means anybody can snap shoot as fast as they want with out chopping.
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