View Full Version : SENSEI problem
PaintballPsYcHo
05-25-2003, 01:29 AM
im having a problem with sensei. im running mode 1 with a halo b. i will be shooting a string of paint (15-16bps) and the gun will rip, then it will pause for 2,3 seconds. the halo is working fine and ive cleaned the sensei pin out and it still does it. and im not talking intermittently outrunning the hopper, im talking a good 2-3 seconds of me hammering on the trigger during the pause to get the gun to shoot again. can anybody help me?
thanks!
-Joe
MooShoo1717
05-25-2003, 02:17 AM
Are you sure your not outshooting your hopper and you have to wait for a stack of balls to load in???? Thats exactly what happens to me with my revy except im not shootin 15 bps. Cause the revy no way handles that. I get a nice string then i have to wait for balls to catch up. It sounds like sensi is working great for you and not letting you chop.
Chondro
05-25-2003, 03:32 AM
The same thing happened to me on my first day out with my Speed. I had it on Sensi 1 with a Halo B (with TE software). I would walk the trigger and every now and then the gun would not shoot. I would be pulling the trigger and nothing would happen. I fugured that it is doing exactly what it was supposed to do, not shoot unless there is a ball in the breech. That is why I put it on sensi 2 and did not have a singel chop all day long while still being able to shoot strings of paint.
PaintballPsYcHo
05-25-2003, 09:52 AM
well, I figure the halo is feeding fast enough, its a halo b for cryin out loud :)
I really want the gun to not fire when there s no paint in the breech but this pause for 3+ seconds is lame, because i know paint is in the breech when it is pausing.
IMPerfection
05-25-2003, 02:09 PM
does it do it in all sensi modes?
speed123
05-25-2003, 09:40 PM
try it in sensi mode 2
Marbalfire
05-25-2003, 10:57 PM
yeah, try it in sensi 2, and it will rip endless strings. I was shootin mine with a halo b and the trigger was runnin away and it was still goin without a pause. So just try puttin it in sensi 2.
I love sensi 2. I would suggest you try that.
PaintballPsYcHo
05-26-2003, 01:23 AM
:( I really want it to work on 1. i dont want the gun to fire if there is no paint for it to fire. i dont like the pauses, if i wanted the pauses i would of gotten a gun with cops2 :(
nobody knows the solution except "try sensei 2" ? ? ?
I appreciate the imput, thanks!
-Joe
ok, I have a halo B with TE and was sort of getting that problem. IT wouldn't delay for 3 seconds, but there was a delay. Now, obviously there is paint in there, because I could shoot that same speed with sensi 2 on and no chops. I'm too lazy to go back up and check, but how's the drop test? Take it apart and clean it again. Or, just use mode 2 and really have fun with your speed :)
speed123
05-26-2003, 10:26 AM
u wont get delays with mode 2, its really hard to outshoot a halo b. but i have gotten it to like 19-20 which is close. just use mode 2 and see if it stops you will be able to shoot faster, no doubt. but i am thinkin its your sensi, if i aint pickin on balls and there is paint in the breech, then its no doubt that its sensi. clean it.
you won't get delays? That's the whole point of the mode. If a ball isn't detected in the window of opportunity, there is a small delay until the marker is fired.
PaintballPsYcHo
05-26-2003, 07:55 PM
ok, i tried all 4 modes, didnt chop in any of them but its pausing in all 4 modes. whats the deal, nebody have any ideas?:doh:
Battery charged fully??? like 4 hours fully?
If so, my best advice is to call one of the service centers and talk to a human being over the phone that can work you through your problem. you may have a defective rod or sensor or both.
sometin
05-26-2003, 10:36 PM
Use sensi mode 2. I have a halo b and can shoot my speed at 18bps and have never chopped a ball. It does pause every once in a great while but that is only if the halo is has missed a ball in the track.
PaintballPsYcHo
05-27-2003, 12:12 AM
its been charged fully, it pauses for 2-3 seconds in the modes where it doesnt fire if ball doesnt drop in window of oppertunity.... it pauses for a good second in the other modes where it will wait... im not outrunning my hopper here guys, wtf?
guess i will call up a tech tomorrow.. but this is bs
:(
speed123
05-27-2003, 05:39 PM
if there IS paint in the brech and it wont fire then IT IS your sensi. call WDP
PaintballPsYcHo
05-27-2003, 07:03 PM
my sensei passes drop tests. its a design flaw
ive figured out the problem i think. the way the gun is designed allows balls to roll back and completely miss the sensei rod if pressure is applied to the ball stack, making you wait for the gun to do the clear shot. I threw a trimmed automag foamie (the one shaped like the front of the angel bolt) onto my bolt and it doesnt studder as much. what i did was trimmed it to fit the contours of the front of the angel bolt and made it flush with the front of the bolt.
my conclusion is the delay is caused by a combination of the halo putting pressure on the stack and the angel being flawed and them drilling the pin up too far. if the pin was right below the feed tube we would not be having this problem. im debating if i want to dump my halo or keep tinkering with a foamie to get it to work. Ive seen so many eggs break im skeptical on switching to one. if you know anybody shooting a speed with a halo that doesnt have a studdering problem, i would be interested to see if the balls are rolling back too far into the bolt.
i also shot the gun with a 12v revo sensei mode 1 no foamie, shot good, no chops, minor pauses. its not my sensei sensor. I dont understand why wdp didnt put the rod right below the feed tube in the first place.
-Joe
CpCnCir3
05-27-2003, 11:19 PM
paintballpyscho- your theory isnt really correct. im having the same exact problem with my sensi on mode1 with a yboard egg2. its not a design flaw though. the breach area is the same exact as an ir3 and my ir3 never had this problem with cops2. anyways, i just figured out mine did this because i got lucky and got a completely defective sensor with my speed. TAG sent me a new one and it works now but i think your thread jinxed me. i went out today and tried shooting it on sensi mode1 and it was doing exactly what yours was doing. i dunno exactly what it is but lots of poeple say theirs does the same thing on mode 1. i dunno what causes this but i think its what wdp did to the programming because everyone who has this problem on mode1 doesnt have the problem with mode 3. it must be something with the timing of the windows of opportunity of mode 1. i dunno for sure.all i know is the manual says its for higher peak rof but mode 3 is for more sustained rof. oh well... my mode 3 works great and is just as fast as mode 1 but no skipping problems. try that out and see how it works.
Khaotic
05-28-2003, 02:56 AM
It is a long shot I know, but are you sure that what is required is not just a TOE adjustment? My Speed was even pausing with Sensi OFF! :lost:
I found the trigger was not properly set up and a TOE adustment sorted the problem.
PaintballPsYcHo
05-28-2003, 05:30 AM
my gun wont pause on sensei off. my gun will pause momentarily when i shoot the gun with a 12v rev, but it rips faster then my halo just because the thing doesnt pause when a rev is on it.
and im glad your ir3 shot nice with cops, my fly ir3 with cops1 was a waste of time when cops was on :doh:
and its just a theory, what i posted above is what i think is happening with my gun. I could be wrong, hell I hope im wrong and somebody can give me a better solution then putting a foamie on a bolt. its kinda lame that I spend a bunch of money on a brand new gun that doesnt like halo's, I figured with the dual detents i wouldnt have a problem.
fraser2
05-28-2003, 11:39 AM
The problem that you are experiencing with the Halo B on your Speed can be attributed to several things; one of them however is not the incorrect position of the Sensi’s ball detection rod. This is defiantly 100% in the correct location for it to function properly.
The first thing that I would do is to carry out a ball drop test with the Sensi in test mode to establish if the Sensi is working correctly. If it is functioning correctly it will detect all of the balls dropped on it, no matter what angle you hold the speed at. If balls fail to be detected you have an issue with the sensor. If this is the case the first thing that I would do would be to check that the Sensi rod is free from grease and any other item of debris that could interfere with the transfer of a signal from the ball to the sensor unit. The next thing to check is that the wires that connect the sensor to the board are not damaged or pinched and are correctly connected as this will cause a breakdown in the signal and will have a negative effect on the performance of the Sensi system. Also check that the yellow bar within the sensor is complete and not broken or cracked in any way shape or form as this will also result in balls not being detected.
If the Sensi detects the paintballs that you drop on it then it is functioning correctly. If the Sensi detects the paintballs and you still have an issue with it pausing during your firing cycle this may be due to one of the following reasons.
1. The Sensi is functioning correctly a ball is not present so therefore will not allow the gun to fire (in mode 1 and 3 after approx ¾ of a second the system will reset and the gun will fire on the next trigger pull, in mode 2 and 4 a small delay will occur then the gun will fire no need to wait for the next pull to fire the shot).
2. Your trigger is set in such a way that you are not releasing it fully so that it can reset and re-arm itself ready for the next trigger pull. (Adjusting the trigger travel and/or the trigger toe adjustment screws will correct this).
3. Your trigger is set in such away that you are not pulling it far enough to activate the switch with each pull. (Adjusting the trigger travel and/or the trigger toe adjustment screws will correct this).
4. The main PCB in the grip frame of your marker is held in place with 2 screws, one at the top and one at the bottom, if one of these screws is loose the PCB could move as you pull the trigger, this may cause the trigger not to activate the switch. Simply tightening these two screws will correct this issue.
5. As you pull the trigger one of the wires from the Sensi, 14 way, or battery is being squashed (intermittently) between the top of the trigger and the underside of the speeds body. This will prevent the trigger from completing a full stroke and will prevent it from activating the opto switch. Make sure the wires are not in such a position that this is possible.
6. The trigger toe adjustment set screw has been over wound; this will bend the trigger activation spring and act as the back stop for the trigger pull and will eventually prevent your marker from functioning as the trigger activation spring becomes too distorted to function correctly. To correct this make sure that the toe adjustment is not set in too far and that the set screw that is located on the top of the trigger at the rear is being correctly used as the back stop.
I am sure that your issue is related to one or a combination of the issues above. It is not due to the location of the Sensi rod, as this is in the correct position.
There it is, from the man himself.
Docnlk
05-28-2003, 12:50 PM
On my speed, the drop test works, but none of the modes of sensi cause any change in firing. It never delays in sensi 2, and it always shoot in sensi 1. I checked all the circuits and wires, they all seem intact and in good shape, but like I said, the drop test works, but the sensi doesn't seem to be delaying or stopping if there is not a ball present. I read the post about "calibrating" sensi in another thread, but it just doesn't seem to be happening. Could it be a bad board or something?
PaintballPsYcHo
05-30-2003, 02:19 AM
update: my sensei sensor was cracked, i had it replaced. im STILL having studdering problems with my halo B and my evo 2. im going to take the gun back to my local master tech, im bent out of shape bout this :(
its the first new gun ive purchased in 2 years, and it isnt working right out of the box :(
danne h
05-30-2003, 08:41 AM
Fraser im having sensi problems with mode 1 and 3 it has a delay it passes the sensi test every time so it should'nt be the sensi that is malfuctionning it only has a delay in those modes so it should'nt be a cable that bad or anything what else could it be ive tried adjusting the trigger it did'nt help
the first tiem it tried it did'nt have any delay then later that night when i tried it in a game it started to delay the same thing happend to another speed in my team but not the third one we tryied the same loader on all the guns so it is'nt the loader
pls help im going on a torney next week and i want it to work
danne h
05-30-2003, 08:50 AM
one more thing i can shoot like 8-10 balls before it starts to delay the same thing for my teammate
and the led is blinking randomly .. ... .. . ... . ... .. . ... . ... is that right or should it blink . . . . . . . . . . . . . .
to get the sensi activated i have to push the button hard to turn on
MooShoo1717
05-30-2003, 08:35 PM
Maybe your board has weak connections... That is the only reason i would think you would have to push button hard. Its not close enough or something.
MooShoo1717
05-30-2003, 08:35 PM
Oh.. And take your grip off and push the button. The you can see if the board is to far away or something
CpCnCir3
05-30-2003, 10:53 PM
paintballpsycho- my speed came with a completely defective sensor that didnt even pick up paintballs in the first place. now it pikcs up on 20 out of 20 on the drop test. but my speed STILL delays and stutters like yours when rapid firing with my yboard evo2. but heres the thing. thats only with mode 1. it works fine with all the other modes. there is no design flaw with the breach and my sensi is working perfectly so it has to be something with how mode 1 is programmed for it to do this. im assuming this because its even advertised to have faster peak rof and mode 3 is the one that is for consistently putting out long fast strings of paint. it seems like everyone is having this problem with mode 1 so my point is pballpsycho, instead of getting all bent outa shape over it, try a different mode!!!!!!!
liquidblue19
06-01-2003, 12:07 PM
which mode is best for not chopping paint?
what mode is it set in right out of the box?
danne h
06-01-2003, 03:37 PM
mode 2
shadowalker42
06-01-2003, 03:58 PM
OR JUST DONT USE ANY OF THE THE SENSI MODES, I HAVE A BLUEDUST WITH AN EGG WITH THE Y_BOARD AND I HAVE MY SENSI ON 3 BUT I DID REALIZE THE PAUSE TOO SO I HELD IN THE RED BUTTON (WHEN ON) AND THAT SHUT OFF THE SENSI MAKING THE GUN SHOOT WHEN EVER AND THERE IS NO PAUSE . ALSO I ONLY CHOPPED 1 BALL THE WHOLE DAY .
I think we should look more at the hopper rather than the speed. AS for everybody else, including myself never chops in mode 2, and if your layin paint like this gun is capable of doing, then yes, even a HALO B will not keep consistant all of the time, I mean C'mon 20+ bps. is a magnificiant feat. Even though there is a lag, there are no chops, you are still able to lay strings of paint, hello, its the hopper......
kissmyglock
06-01-2003, 07:18 PM
I think some people are missing the point. The SPEED should not pause with any hopper in mode 2and 4 but if it does it not the hoppers fault.
MooShoo1717
06-02-2003, 12:57 AM
Originally posted by kissmyglock
The SPEED should not pause with any hopper in mode 2and 4 but if it does it not the hoppers fault.
Okay... Sensi's job is to not let you chop. If a ball is not ready to go then sensi will not let you fire. So in any mode it will not let you fire if there is not a ball. There for when it pauses its saving you from chopping. The reason theres not a ball there is becaues your loader can not keep up.
PaintballPsYcHo
06-02-2003, 01:47 AM
guys hold up. mine is pausing even randomly when im shooting 2 Balls/second.
I wouldnt be making a fuss if something wasnt funked on a gun i just paid mad loot for brand new.
I borrowed my buddies blue dust speed, im planning on testing both the egg and the halo-b on his on all modes and see what happens, if it still pauses then the sensor in the speed isnt picking up paint. if it doesnt pause, im going to swap his frame (board and sensei sensor) into my gun and see if it fixes the problem. if it does i will put his board in my grip with my sensor and see if i get the problem. should be able to narrow it down tomorrow.
ill keep yall posted
-Joe
Benfrain
06-02-2003, 08:23 AM
Yes, you do that Joe, I will be interested to find out what happens. BTW - does your speed pass the ball drop test 100% of the time?
kissmyglock
06-02-2003, 09:48 AM
Okay... Sensi's job is to not let you chop. If a ball is not ready to go then sensi will not let you fire. So in any mode it will not let you fire if there is not a ball. There for when it pauses its saving you from chopping. The reason theres not a ball there is becaues your loader can not keep up
You are telling me that I can out Shoot my HALO(B). I should try out for DYNASTY
Docnlk
06-02-2003, 10:42 AM
halo b is still only consistant at 21 or 22 bps. So with a speed with sensi on, your mrof is 30. This means that yes, you may out shoot your halo b. If you couldn't, sensi really wouldn't be needed, cuz your hopper would always feed a ball, and it would never have to wait for a sensor to find one. And btw, no matter how many you can shoot a second, you still have to be able to hit people. Dynasty might have to wait. lol
Vantage_TeS
06-02-2003, 03:46 PM
Mode one has a long delay I beleive.
PaintballPsYcHo
06-02-2003, 10:44 PM
tried the blue dust speed, also pauses.
<---- frustrated.
sellout007
09-01-2003, 08:33 PM
Im using a Evo 2 on my new speed and in sensi mode 1 it pauses just like this guy is saying.
Is there any update from the thread starter?
Benfrain
09-02-2003, 04:30 AM
Can we be clear here - does anybody complaining of pauses get these pauses when using mode 3?
Or is it just mode 1?
deadeye_85
09-02-2003, 06:19 AM
yeah thats what im wondering. I use Mode 3 with no delays and it rips. I change to mode 1 and haven't shot yet in it, but desperatly hope it doesn't have this extra delay. I thought it would have less of a delay and be faster?
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