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View Full Version : breaking paint with empire b, how hard can this be? lets solve this problem.....


muggy
02-19-2006, 11:56 PM
ok, i have a "gat" and i cannot use my reloader b now because im breaking paint. now this cant be too hard to fix seeing how the empire works fine on almost every other gun known to man. settings at dwell-9, loader-fast force, rof 30, tr 1, lpr-stock...at 290 fps

so what is it about the empire that is causing paint to break? lets isolate the problem.

1. am i just plain chopping?
answer: no, not enough paint in the breech to be chops, just a small amount on bolt, most in barrel.

2. is the empire crushing paint?
answer: doubtful, the same hopper, with the same paint, worked fine on a proto and a shocker today, all at same temperature.

3. am i using too small of a barrel bore?
answer: no, balls roll through fine, and it worked fine with an egg

4. is the force of the bolt breaking paint?
answer: no, works fine with an egg, thus isolating the problem with the empire

5. is the temperature cauing paint to break?
answer: possibly contributing, but no, cause it was fine with an egg.

6. is the empire pushing paint past the detents, causing double feeding, and thats causing breaks?
answer: this is the only thing i can think of, but the angel detents seem to be high quality, and the empire doesnt push past shocker, proto, or ion detents... i am thinking this has to be the problem.

what if i put stiffer springs in place of the stock detent springs? or any other thoughts of why empires do this? i know alot of you are having this problem and it cant be too hard to fix.

GAV WA
02-20-2006, 12:26 AM
I have seen a few mates have the problem of balls passing the detents with reloader B's. I only use halos so sorry I can't advise a fix. Though someone else once talked about stretching the springs in his detent to fix this same problem and Frazer was pretty strongly against it as they spent a bit of time testing springs to get the original ones just right. What setting are you running your hopper at?

pho20
02-20-2006, 02:37 AM
problem sux i know. and i dunno if these solutions will work for you.
also, i dunno if my problem is the same as yours,
but the symptoms sound the same.
i had to do two things...
i slowly turned my dwell up one level at a time. i am now at 13.
also i now only shoot marbiez as much as i can.
i dont have the gat, but i have a g7 with the empire B.
i went through 3,000 marbiez last time i played and only had one break.
expensive i know... but i never really found the ultimate solution.
when i was experiencing these problems, i couldnt get through one pod without any breaks.
it was a nightmare. all i could think is.... damn, this is one expensive blender. lol.

hope it helps at least until somebody comes up with the ultimate solution.

frazer
02-20-2006, 03:54 AM
Muggy where do the balls break, just in front of the bolt, down the barrel or is the bolt chopping the ball in half? Also what is the guns TR set at? I personally do not like the sound activation system as if you think how it works it hears the gun go bang then it signals the paddle to start spinning, but as the loader has no eye to tell it when a ball has been chanbered more often than not the paddle will over run and will crush the paintball as it is waiting in the feed stack, this may not be enough on its own to break the ball but it may have weakend it enough so that this on top of a TR speed that is too high may cause you some issues.
PM me if you need any more help .

muggy
02-20-2006, 05:30 PM
there isnt enough paint in the breech/on the bolt to be chops. it seems the majority of the breaks are happening at the base of the barrel, right past the breech. i see what u mean about the sound activation, but what is it about this gun that causes breaks where as it doesnt break with a shocker or proto?

also my tr is at 1

do you have some ideas that i could try? to see if it helps? i heard turning my loader delay down, but i dont see how that would work if it isnt chopping.

is it possible that double feeding is happening? and would stiffer springs help this?

and i cant shoot mabelizers, gotta shoot what the sponser gives us:notsure:

frazer
02-20-2006, 07:12 PM
you may not be getting full blown chops but you may be clipping the ball if the loader delay setting on the gun is set too short, the clip may be enough to just break the ball or when the gas blast hits the ball that may be enough, what is your loader delay setting set at? try lowering it a couple of settings from where you are and let me know what happens, the other guns that you mention may not have the loader delay set as short as it is on your gun so may not be showing the same issues.

pho20
02-20-2006, 07:35 PM
frazer, you dont think turning the dwell up a bit might not help?
i thought it might make the bolt a bit more forgiving on the ball?
im not a tech, just an average joe shmoe trying to learn this stuff.

muggy
02-20-2006, 08:06 PM
ok, ive tried the delay on force feed, and fast force feed. ill try it on 9 and 12v agitator. my dwell is at 9.

Trigga Nometry
02-20-2006, 08:18 PM
Question: Do you still get breaks if you were to shoot "slow"? Like one shot at a time to see if they still break? That might help you find the solution.

I know when I had my Speed and G7, I had to turn the loader setting down and problem instantly went away.

fernandrums
02-20-2006, 11:17 PM
hey....

I had this same problem with a brand of paint I rather not mention...

I did the ¨put a little shocker grase on the reloader belt trick¨. This is done so the belt slips a little bit without crushing the paint and it worked perfectly

Its most likely that the reloader is pushing the balls too hard (sounds bad)... also try setting the reloader speed to the slowest one....

Also try what Fraizer said...makes sense....

hope it helps

f3

tgallo
02-21-2006, 02:12 AM
I have this prob last couple of winters. I increased the loader delay (like Frazer has said) and problem solved.

muggy
02-27-2006, 10:42 AM
ok, i tried it with a loader delay of 1 and 2 lights, with the empire set at 2 then i tried 1, its all the same. same breaks, i didnt see a diff. my dwell is 11, set my rof down to 15, tr at 1, and still nothing. so i stretched the detent springs a little (i know im not supposed to) and that didnt help either.

i think my loader is just too strong, i shot it with a halo and it worked fine, i shot it with a velocity on loader setting 4, with the velocity on the highest setting, with a tr of 3 and it shot awesome, no breaks. i guess the angel just doesnt like my reloader.

pho20
03-05-2006, 08:25 PM
you say that you changed your settings on your loader itself.
but i didnt see in your post you mentioning that you tried changing
the loader delay settings in your g7. did you?
i have the tadao board, and the settings for loader delay are from 1-25.
one being the fastest and two being default.
i put mine on three today and broke two balls out of two thousand,
shooting decent house paint. i think it fixed my problem.
which i think was/is similar to yours. hope this helps.

takas
03-05-2006, 10:28 PM
OK: I never had this problem but giving u my specs might worK

Reloader with 4aa batteries on its highest speed setting
MROF: 22
Hopper SPD 16
Hopper T1
Hopper A1
Dwell 11
TR 3
Note that this is a G7 and not a gat. Hope it helped:cheers:

med5346
03-06-2006, 01:49 AM
I am having the same problem with my new Halo b Angry board upgrade.
Working on a solution and will let you know when I find it.
(also calling Ken Crane for some advice)