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View Full Version : Halo B and Cops Sensor????


Paintball is Life
02-05-2005, 11:46 AM
OK I am buying a Used Ir3 with A4 Board. I might buy a halo B from a friend. ether that or a egg. But I know that Halo B can put to much force on the cops sensor and break it is there anything I can do for that not to happen.

Robert

P.S. - What exactly is the cops system cause I am not completly sure :notsure: :patriot:

Toolow
02-05-2005, 11:50 AM
There is a whole halo B folder on these boards, I would check there as tons of Angel owners have posted stuff about their markers and their hoppers.

Paintball is Life
02-05-2005, 02:42 PM
Thanks I looked and I know more but what exactly is the COps sensor

Won Hunglo
02-05-2005, 03:25 PM
You really need to spend some time reading the manual.

azyndevil
02-05-2005, 10:03 PM
the cops is crystal operating pressure sensor. Its basically a rod right underneath the breach that "feels" when a paintball is in the breach. U have an a4 board so u are using sensi. If sensi is on (dependin on the settings) the gun wont fire if it doesnt "feel" the paintball. Its almost like eyes, but it feels rather than see's. There are some ir3's that are picky with halo's. Some people have great luck with them, or they have a crappy time wit em. Its a hit or miss. I would prefer that u get a z-boarded egg2 because that will work no matter wut. U can try a halo to see if it works but most of the time they dont not unless u do special mods or other stuff to the gun. (e.i. anti-chop eyes, or 2 detents)

Paintball is Life
02-06-2005, 12:17 AM
It has a second Detent what is that cause that makes no sence to me

RonnyMcDYO
02-06-2005, 09:27 AM
The 2nd detent is going to force your ball stack to stay centered rather then off the one side where there isnt another detent, as well as keeping the balls from pushing threw the one detent. As far as breaking the COPS sensor I dont know where you heard that from, it wont break it, it will wear down the sensor faster then a gravity feed or an EGG would, but wont break it. The reason people have problems with IR3's and halos and chopping actually has nothing at all to do with the COPS system. The IR3 bolt as an indented face so when fired the ball sits nice and firm in the bolt face creating a tighter seal and getting a better shot. The problem with this and halos is that because the halo exerts so much force on the ball stack it forces the balls to roll back into the face of the bolt some, letting the next ball come down into the breech just enough so when its fired next it will get chopped. To avoid this you use 2 detents and an A4 soft faced bolt (optimal) or just on detent and the soft faced. The only problem with the soft faced and one detent is you run the risk of having the halo now push the ball stack in the other direction, past the detent, then you get double feeds and all that stuff which can cause more chopping. So if you already have 2 detents get yourself an A4 soft faced bolt, read up on how sensi works and get yourself a halo cause it will work just fine.

Paintball is Life
02-06-2005, 01:51 PM
I have a soft face bolt also. THe guuy I bought it from had a halo so he obviously had everything I need on there for a halo to work correctly

Toolow
02-06-2005, 05:48 PM
I have been having wicked paint breaking problems with my Angel that had previously shot almost 50,000 balls without a single breech break.

On an average hopper I would break like 15 balls or so, with a perfect paint to barrel match, a soft faced bolt, Eyes, two ball detents, and a halo B.

I was tearing paint up this morning still and I couldnt take it anymore. So I lose the halo B and put my old revvie back on for fun, not a single break after that point and I shot 2 cases of exactly the same paint I always use.

I think with an Angel the hopper is your first suspect in any paint breaking problems with a halo. Id say hands down get an Egg every time.

Toolow
02-06-2005, 05:50 PM
I forgot to mention the reason the first 50,000 shots went well is because I was using a revvie. The moment I added the halo I upped my BPS, but I double upped my breaks.

FrontManDan
02-06-2005, 08:33 PM
you have ace and you still chop, your prolly getting roll back issues, try adjusting your ram and changing your bolt

Toolow
02-06-2005, 09:22 PM
Naw whats happening is that the force feeder is keeping a second ball partially in the breech and when the bolt fires on the first it is clipping a tiny tiny part of that second ball.

The only reason I know this is completely indisputable is because I walked onto a field after just cleaning my gun and fired 1 single shot that sounded like crap.

Without shooting again I opened the breech and sure as !#% there is a paintball in the breech that is leaking paint and missing like 10% of its shell, which I assume made it out the barrel with the first ball. The neck of my halo also had some paint spray as well.

The fact that I -cannot- breech break paint with a revvie and putting a halo on and shooting 1 full hopper I will break at least 3-5 is evidence enough of being completely loader related.

RonnyMcDYO
02-07-2005, 12:32 AM
I do believe one of the newer halo boards allows you to adjust the tension or it automatically does when your not firing over a certain speed, the Victory board I think. I may be wrong though ive been out of the game for a year and I dont use a halo so I really dont know for sure. And just a note with the EGG Z board you can still get double feeding issues, I was double feeding when I was firing at 16bps cause the EGG is exerting enough force to push past the ball detent, kinda annoying but so far no chops.