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A$$monkey
01-31-2005, 11:46 PM
I am getting an IR3 from this guy and it has COPS and mem3 on it. My questions are this:

What is COPS and what does it do?

What is mem3 and what does that do?

Also it has 46,000 shots on it.....he said about 12-15 cases of paint and the rest from just playing with it. (He bought it from a tech at Action Village). My question is.........How much is too many shots on the counter and is there a time that you need to replace all the internals from so many shots.

Thank you very much for your help.

kayn_OS
02-01-2005, 12:27 AM
Well all of these questions have been answered many times on here and would have been answered for you if you would have used the search feature. COPS is the Crystal Operated Paint Sensor. Basically a thin rod runs from the breech and sits on a ribbon sensor and tells the marker if there is a ball in the breech and then to fire. No ball= no fire. The sensitivity of it is adjustable. Mem3 is the board/software version. It also indicates that it'll be a micro-switch board as I am pretty sure that the only OPTO boards came with the mem6 COPS2 boards. May be a little off on this last point. 46,000 isn't that high. Really to me I would rather look at the breach/bolt wear and decide on a marker than even really care too much about the numbers on the counter. Setting up the trigger adds a lot to the counter and a board could have been switched out. I have never really heard of anyone NEEDING a complete internal replacement. There are exceptions to that rule but usually just a replacment of worn or more effecient parts are all that is required.

narc
02-01-2005, 07:09 PM
Your slightly wrong.
The gun WILL fire even if it doesn't sense a ball if COPS is on, just not as fast. Thats what it was like to me when I have my MEM6 IR3 board with COPS II.

Assault
02-01-2005, 07:46 PM
Cops will only let the gun fire if there is a ball detected in the breach and the trigger has been pulled or if it does not detect the ball in the breach but you are pulling the trigger it will allow you to fire the marker at the set BAS value (Balls A Second, 1 to 3 balls a second on mem 3 cops 1). So if bas is set to 3 and you are pulling the trigger but no paint is detected it fire every third of a second.
Mem 3 might be cops 1 or cops 2. Cops 2 has slightly different way of working. I think it is instead of having a Balls A Second value of 1 to 3, it actually has a value of 1 to 20? which indicates how long it will wait before letting you fire if it doesnt detect a ball in the breach. the higher the value the longer it waits.
Mem 1 to 3 are microswitch triggers and 4 to 6 are optical triggers. the software of 1 = 4, 2 = 5, 3 = 6. not that there is that much difference.
46,000 shots is nothing, mine clocked over 150,000 before I put an A4 board in which I've done probably another 20,000 and I havent replaced anything more than cops sensors and cleaned it. shots mean nothing as i've probably done 60,000 setting up my trigger.

sie2050
02-04-2005, 11:12 PM
60,000 setting up trigger i thought i was bad with 55,000 but it is sweet as now tho so im not complaining

Assault
02-08-2005, 03:07 PM
Setting up/playing with/checking bps, I've done a hell of a lot. There was a while where I didnt have and air source at home so I would sit in front of the tv and wail the trigger, for hours.